| revisions: 12/30/98; 09/06/99; 09/14/99; 01/21/00 |
CHAPTER 32 --- Class Design Example (Checking Account)This chapter contains another simple example of how programs are created. The class will be named CheckingAccount, and will be a simplified version of a checking account. Chapter Topics:
|
QUESTION 1:An object has __________________, __________________, and __________________. Click Here after you have answered the question |