A good answer might be:

An event object is an object that the Java system creates at run-time to represent a user action, such as a mouse click.

Fill in the GUI Blanks

Here is the program (yet again!) but this time with some blanks for you to fill in. If you get stuck, first look back at the picture, then look at the hint.

import java.awt.*; 
import java.awt.________;
class myFrame extends Frame
{
  public void paint ( Graphics g )
  {
    g._____________("Click the close button", 10, 50 );  
  }
}

class WindowQuitter extends ______________
{
  public void windowClosing( WindowEvent e )
  {
    ____________( 0 );  // what to do for this event--exit the program
  }
}

public class GUItester
{
  public static void main ( String[] args )
  {
    myFrame frm = new myFrame();                // construct a myFrame object
    WindowQuitter wquit = new WindowQuitter();  // construct a listener for the frame
    frm.addWindowListener( wquit );             // register the listener with the frame
    frm._______________( 150, 100 );     
    frm._______________( true );      
  }
}

QUESTION 11:

Fill in the blanks.     

Click Here after you have answered the question